Spoiler warning! This is a video introducing the Raptor mount and the event to be completed to acquire one.
So the Guild Wars 2: Path of Fire event is coming to a close soon. It’s been really fun getting a taste of what is to come with the new expansion. I’ll be putting out some videos over the next few days. Thanks to all the players, commanders, and mentors I got to play alongside for the demo. You were all awesome, friendly people.
For now here are a couple of caps.
My demo characters are Beta Fireshadow, a human thief, and Beta Crisium, a charr ranger.
The demo weekend has been quite enjoyable so far, lots to do without feeling overwhelmed and lots of fun with random players.
Looks like my first 2-3 videos will be about Raptor mounts and the rest will cover different things I found of interest, some general play and some group events. I’m trying to avoid revealing plot spoilers as much as possible.
I decided to test out some of the revenant weapons in the PvP training ground to see how they were improved from the revenant beta test weekend. I tested the staff (shown in another video set), hammer, mace/axe combo and the dual swords. I never did try out mace/sword, or */shield combos.
Hammer in PvP:
Still arguably my favorite weapon choice for the revenant. The hammer didn’t really feel too much different from the revenant beta test, just a bit more polished in skill activation and chaining.
Obviously the dual swords were not available until the Legendary Assassin Stance, but the skills felt well done. This combo could well knock off the hammer as my favorite revenant weapon.
Mace/Axe felt slightly improved to me. They had become something a favorite of mine from the revenant beta weekend so I was quite pleased to see the slight changes.
To me it felt like the revenant staff skills were improved and smoother from the revenant beta weekend. Much better movement and flow.
This was especially noticeable in the PvP training ground.