The following video shows some examples of how dyes can customize the appearance of Raptor mounts, some of the programmed behavior animations, and some of the Raptor mastery skills.
Spoiler warning! This is a video introducing the Raptor mount and the event to be completed to acquire one.
So I can’t really do much tonight on Guild Wars 2 thanks to some server issues apparently related to some DDOS attack. I did get a somewhat amusing clip out of it though.
Just a short music video with some of my salvaged Scrapper footage.
I was able to save some footage of the Scrapper in action from my old dying desktop.
I present Beta Boomer Bang…a Scrapper Engineer.
I decided to test out some of the revenant weapons in the PvP training ground to see how they were improved from the revenant beta test weekend. I tested the staff (shown in another video set), hammer, mace/axe combo and the dual swords. I never did try out mace/sword, or */shield combos.
Hammer in PvP:
Still arguably my favorite weapon choice for the revenant. The hammer didn’t really feel too much different from the revenant beta test, just a bit more polished in skill activation and chaining.
Obviously the dual swords were not available until the Legendary Assassin Stance, but the skills felt well done. This combo could well knock off the hammer as my favorite revenant weapon.
Mace/Axe felt slightly improved to me. They had become something a favorite of mine from the revenant beta weekend so I was quite pleased to see the slight changes.
To me it felt like the revenant staff skills were improved and smoother from the revenant beta weekend. Much better movement and flow.
This was especially noticeable in the PvP training ground.